

- #Ign need for speed world upgrade#
- #Ign need for speed world pro#
- #Ign need for speed world Offline#
#Ign need for speed world upgrade#
In a later update, the upgrade kits were removed and replaced by performance parts, each car having its own set of performance parts. Once a skill was chosen, it couldn't be undone, and players would have to start with a new profile or account and level up again in order to choose a different set of skills. The skills unlocked as a player leveled up and a player could select up to 49 of 81 possible skills. The game also had "driver skills", three of which directly improved performance (acceleration, handling, top speed) and applied to any car that a player was driving.
#Ign need for speed world pro#
In the initial release of version 4 (July 20, 2010), car performance could be improved via street or pro upgrade kits (purchased with in-game cash), depending on the car. On September 8, 2010, in celebration of the game reaching 1,000,000 registrations, the game was made completely free-to-play and the level cap was removed. Without it, the player was allowed to continue playing the game but would cease to earn experience and cash.

To continue the game, the player had to purchase a "Starter Pack". Initially, after reaching a certain level, the player would not be able to progress further in the game and would cease to earn any more experience points or cash. Manufactures ranged from Alfa Romeo to Volkswagen and there were over thirty manufacturers in the game. The game featured over 100 licensed cars consisting of multiple different variations of some. World was set in a fictional city which combined the cities of Rockport from Most Wanted and Palmont from Carbon into its map design, with redesigned graphics and new locations added to the map to connect the two cities. World has a similar gameplay style to 2005's Most Wanted and 2006's Carbon, focusing on illegal street racing, tuning, and police chases, and added some elements to the game such as "power-ups" (somewhat similar to Mario Kart). World combines elements of role-playing with illegal street racing. However, fan preservation efforts resurrected the game as an unofficial freeware title the first known fan-run servers went online in 2017.Ī screenshot of early gameplay, when the game was known as Need for Speed: World Online.
#Ign need for speed world Offline#
Need for Speed: World, along with other EA free-to-play titles Battlefield Heroes, Battlefield Play4Free, and FIFA World, went offline on July 14, 2015. However, people who ordered a "Starter Pack" had an early "head-start" in the game, which started on July 20, 2010. World was released worldwide on July 27, 2010. It was the first freemium game in the Need for Speed series and was available on Microsoft Windows. It was co-developed by EA Black Box (rebranded as Quicklime Games during the game's operation) and EA Singapore, with Easy Studios and EA Vancouver later taking over operations during its run. Need for Speed: World (previously known as Need for Speed: World Online) is a massively multiplayer online racing game published by Electronic Arts, and the fifteen installment of the publisher's Need for Speed franchise.
